9.9 Scoring of Disappearing Targets
The following rules dictate the procedures regarding scoring disappearing targets in a course of fire. This includes moving targets and apparatus which move from one part of a course of fire to another.
9.9.1 Moving Target Criteria
Moving targets which present at least a portion of the A zone when at rest (either before or after initial activation), or which continuously appear and disappear for the duration of a competitor’s attempt at a COF, are not disappearing and will always incur failure to engage and/or miss penalties.
9.9.2 Moving Target Compliance
Moving targets which do not comply with the above criteria are disappearing and will not incur failure to engage or miss penalties unless a competitor fails to activate the mechanism which initiates the target movement before or when firing his last shot for that course of fire.
9.9.3 Stationary Targets
Stationary targets which present at least a portion of the A zone, either before or after activation of a moving and/or concealing no-shoot or vision barrier, are not disappearing and will incur failure to engage and/or miss penalties.
9.9.4 Mechanical Activators
Targets which present at least a portion of the A zone each time a competitor operates a mechanical activator (e.g. a rope, lever, pedal, flap, door etc.), are not subject to this section.
9.9.5 COF Apparatus
If a COF requires that a competitor be confined to an apparatus which travels from one location to another location during his attempt at a COF, any target which can only be engaged from the apparatus for part of its travel, and which cannot subsequently be reengaged, is deemed to be disappearing.
9.9.6 Frangible Targets (Shotgun Only)
Disappearing frangible targets which the Range Officer deems have not broken due to a direct hit will not count for score. The Range Officer’s decision concerning hits or misses is final.